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Post by lilshiro on Feb 23, 2012 19:30:10 GMT -5
I'm agreeing with Blackest for the most part.
Here is where I divurge; Shared Soul is insane as written, but a somewhat depowered version (with, say, an increased S.P.E. instead of ignoring the limit) would make for a good 'bankai/ressurccion' equvilent.
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Post by fimbulvinter87 on Feb 24, 2012 4:33:00 GMT -5
I will update every body type when i'm done with the new one (I'm changing the original Word files so after i have finished i will do a full re-post of them). I was also thinking of a something-kai for the Bount (i already have the name: "Gestalt") but Blackest said that Bount will be much more "Hollow-like", so an increased number of power always active... but i will re-use "Gestalt" for a Prestige Class that i'm writing just now XD
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Post by fimbulvinter87 on Feb 24, 2012 11:52:12 GMT -5
Ok... new Body type and i will update here some ability
Update - Juggernaut Body The Doll is capable of withstand blows that would otherwise shatter other Dolls. - The Doll gains RD 3/-.
- Condensed Form - The Doll add to his AC the Bount Constitution modifier. It counts as a “Natural Armor” bonus.
- Berserker Frenzy - Focusing the wild side of his soul, the Bount channel it into the Doll and, releasing it, unleashing a relentless killer that rip apart everything standing into his path. Spending (n) SEP and then freeing the Doll (that’s no longer into the Bount control), he set it into Rage (counting as a 1st level Rage ability of the Barbarian, that use the Bount or the Doll’s Constitution modifier [the higher one]). When the Rage ends, the Bount must spend a full-round action (that provokes a Attack of Opportunity) to retake control of the Doll.
- Spiritual Body - I was thinking of let the Doll use the full Reiatsu Modifier of the Bount.
- Energy Cone - The Doll can emit a cone of spiritual power of 65 ft. that inflicts 1d6 damage per every (n) SEP expended. Spending 2 extra SEP will also make a 5 ft. explosion at the edge of the cone.
- Shared Soul Prerequisite: Other 3 Spiritual Body abilities - The Bount and his/her Doll can merge their spiritual power, resulting into a living spiritual power reserve tank. For a number of round equal the Bount (Cha or Con… still don’t know…) their PES pool merges into a single one and the limit of PES point that can be used in one round is augmented of +5 PES for all the duration. This ability can be used once for every encounter and after the effect end, both the Bount and the Doll count as Fatigued.
- Spiritual Copycat Prerequisite: Resistance Field - The Doll can now absorb part of the negated spiritual power and make it his own. Whenever a Kido/Négacion is negated by the Nullification Field, the Doll can pay (n) SEP and select an effect of the negated Kido/Négacion such as an Energy Subtype, Saving Throw, Ability Damage, or effect (such as push, paralysis, hypnosis etc…) and apply it to one of his own.
- Nullification Field Prerequisite: Resistance Field, Level 12+ - Whenever an enchanted weapon such as a Zanpakuto, a Quincy Bow or a Fullbring inflicts damage and the Resistance Field active, the Doll it immediately can spend (n) SEP and then the Zanpakuto/Bow/Fullbring have to make a Will Saving Throw (DC 10 + ½ the Bount level + his/her Char modifier) or it will be “shut down” (If the Zanpkauto was in Shikai form, it will revert into his sealed form, the Quincy Bow will disappear and so will the Fullbring) for a number of round equal to the Bount Char modifier.
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Post by fimbulvinter87 on Feb 24, 2012 11:56:52 GMT -5
And here it comes, the (maybe) last Body Type. I'm not really sure myself about this body type, so if it's crappy, please be kind with me XD
Hunter Body These particular kind of Doll can be frightening, since they focus on tracking down and disabling or killing the foes of the Bount. The Doll now acquire a Sense Motive and a Suppress Reiatsu skill ranks equal to the max rank of a “class skill” that the Bount can add.
Favored Enemy - The Doll acquire the Favored Enemy trait. When acquired, it can select a type of enemy from the following list: Human, Plus, Shinigami, Hollow, Quincy, Arrancar, Bount, or Vizard. The Doll gets a +1 bonus on weapon damage and to hit rolls against such creatures. At 5th level and every five levels thereafter the bonus against any one favored enemy increases by 1. This ability can be acquired multiple times. Each time, the Doll can select one new Favored Enemy or immediately add a +1 bonus to one of his Favored Enemy.
Longshot - The Doll can, with a standard action, morph his natural weapon into a distance weapon with a range of 30 ft. This ability can be selected multiple times, each time it increase the range of the weapon of 20 ft.
Mark - The Doll can, spending (n) SEP, place a spiritual mark upon a target. If the targeted creature escape, whenever it is, the Sense Motive used for track him got a -5 DC, and the Suppress Reiatsu of the Doll count as having a +5 DC. The mark last for 24 hours.
All Seeing Eyes - The Doll gain Blindsight 20 ft. This ability can be taken multiple times, every time it can upgrade the Blindsight of 10 ft.
Mercyfull Hunter - The Doll now can cause non-lethal damage without taking the -4 to Hit roll.
Break Through Prerequisite: Other 4 Hunter Body ability, Level 12+ - No wall can stop the Doll from pursuing the target, being it magical or normal. Whenever it comes in contact with a barrier, the Bount can pay (n) SEP for making the Doll ethereal and traverse it without problem. If there is a barrier created by a Kido or something else, the Bount must also make a character level test (DC equal to the 10 + ½ the foe’s levels + the foe’s Cha) for let the Doll through.
Recon Bitto - Spending (n) SEP, the Doll can spawn a non-fighting Bitto that can scout into an area of 165 ft. for every Bount level. The Bount must specify a target or otherwise the Bitto will search for the greatest Reiatsu fount in his range.
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Post by lilshiro on Feb 26, 2012 18:45:42 GMT -5
I like it but I have clue if it is balanced or not. It does not seem overpowered though.
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Post by blackestofmages on Feb 27, 2012 14:38:16 GMT -5
Looks a bit better Bezerker Frenzy: Just let them pick up rage. no need for the cost or loss of control. It's the equivelant of one feat in the system, as is one doll ability. maybe add in further doll abilities that allow them to upgrade the rage. Energy Cone: The explosions a bit weak when you consider the end result of the cone is 65ft wide (though maybe drop the size down to a more standard 60 ft Shared Soul: Still breaking the limit. still lets you act as a character 5 levels higher than you. still not getting through now for the new ones looks fairly useful to free up some skills for the bounto themselves. Not too broken because it's limited to the average maximimums for the level, but effectivly grants the bounto close to 2 extra skill points + 2. favoured enemy is +2. the doll dosen't actually have nat. weapons, so you might want to rephrase this to eing a ranged weapon. also, the range is pathetic enough to make this rather undesirable. 60ft at least. a little weak to say the dolls don't get that many abilities overall (17 in total) as this won't actually help all that much. maybe allow some form of scrying on the marked target in addition to these abilities. also, is the mark supposed to make it harder for the doll itself to hide? pretty good maybe add in a little bonus damage for non-lethal attacks, or there's really no reason to take this at all (since if you want to keep someone alive, it's far easier and more practical to merely knock them unconcious with lethal damage then stabalize them. lasts longer and if things go south they;re easy to dispatch). this one I like, though the name might be a bit misleading as it's not breaking so much as ignoring it, and I a little concerned than a doll ability could be stopped very eaisly by any form of Kido. maybe allow it to spend 10 SEP to become ethereal at will, without the chance of a wall stopping it (points cost based on spell, but cheaper because of limited avaliablty of bount abilities). in general, a doll/hollow/fullbring etc ability should be more impressive than a single spell, and spells designed to stop ethereal critters will explicitly state they stop ethereal things
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Post by fimbulvinter87 on Feb 27, 2012 14:53:23 GMT -5
Ok, this time i failed on every front XD I have to admit that this Body was quite "forced" since i was aiming to give a wide array of choice for the Doll construction. I think that i also mispelled something, such as: - I had given a +1 insted of +2 since i have also added To Hit bonus, and not only a Damage bonus. I didnt want to exagerate. - Longshot. The same... didn't want to exagerate the range. (Also i thought that the Doll's attacck were counted as "natural") - Mark: Good idea the scrying. If the target try to locate the Doll has got a +5 to his DC for find it.
Now... are these type enough? If you say that they are enough, i will focus on creating new skill or i will focus on create a new type.
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Post by blackestofmages on Apr 6, 2012 11:47:14 GMT -5
looking at these, are you happy for me to format then and get them uploaded to the wiki?
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Post by fimbulvinter87 on Apr 6, 2012 11:50:32 GMT -5
Add the corrected Doll skill to the wiki? SURE! It's an honour for me!!!
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Post by blackestofmages on Apr 6, 2012 11:55:03 GMT -5
Add the corrected Doll skill to the wiki? SURE! It's an honour for me!!! cool, I'll start on that soon
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Post by fimbulvinter87 on Apr 7, 2012 6:56:09 GMT -5
I just created an account on the Wiki! I will double-check the skill just for paranoia and then i will insert them in the Bount Doll page!
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Post by blackestofmages on Apr 11, 2012 14:10:13 GMT -5
hi, the looked over thingies here. do these look OK to you, fimbul? Attachments:
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Post by fimbulvinter87 on Apr 14, 2012 13:42:02 GMT -5
They are fine for me! Sorry if i didn't added them to the wiki, but i didn't want to change nothing for fear of make some damage XD
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Post by blackestofmages on Apr 14, 2012 22:11:02 GMT -5
They are fine for me! Sorry if i didn't added them to the wiki, but i didn't want to change nothing for fear of make some damage XD its fine. they still need proofreading and stuff etc. and, iirc, you shouldn't be able to add them to the wiki anyway due to protection and such stuff.
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Post by lilshiro on Aug 9, 2012 8:09:56 GMT -5
Poor Bounts have no powers yet. Aside from the ones here. Poor wiki.
On those abilities listed in the rich text document, they look really good...
Any thoughts of any Doll abilites that don't follow on from a 'Body' type ability? Since so far they can only follow the 'tree'.
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