Post by blackestofmages on Sept 16, 2011 7:43:05 GMT -5
Ability damage
level: basic hollow abilitity
effect: one of the hollow's natural weapons deals 1 point of attribut damage (the atribute is chosen when the ability is taken) in addition to any other damage it would cause.
This ability may be taken more than once, each time it allows you to add ability damage to another of the hollow's natural weapons, or to increase the ability damage of 1 weapon by 1 point. any natural weapon can cause at maximum 3 ability damage
Breath Weapon
level: basic hollow ability.
the hollow gains the ability to breath a burst of energy, ichor or gass that functions like a breath weapon. Choose an energy type for the breath weapon to deal damage with, and either a 15 foot cone or a 30 foot line. the breath weapon deals 2d6 + 1/2 half hollow leve/hitdice d6, and allows a reflex save of dc 10 + 1/2 hollow level + con modifier. a hollow can use it's breathweapon once every 1d4 rounds.
This ability may be taken multiple times. each time either increase the range (15 feet for a cone, 30 feet for a line) or the damage by 1d6.
Burrowing
level: basic hollow ability
exactly as it says on the tin. he hollow gains a burrowing speed equal to 1/2 of it's land speed. this ability may be taken multiple times, each time increasing the speed by an extra 1/2 land speed.
Aquatic
level: basic hollow ability
the hollow is an aquatic creature, equiped with gills, flippers and other such underwater adaptations. the hollow gains water breathing as an extraordinary ability, and gains a swim speed equal to their land speed. this feat may be taken multiple times, each time increasing the hollow's swimming speed by their base land speed.
Change Size:
level: basic hollow ability
Either increase the Hollow’s size category by one step, increasing it's strenght by 4, con by 2 and taking a -2 penalty to dex, or reduce it's size once, increasing it's dexterity by 4 but reducing it's strength by 2. natural weapon damage is unnafected.
level: basic hollow abilitity
effect: one of the hollow's natural weapons deals 1 point of attribut damage (the atribute is chosen when the ability is taken) in addition to any other damage it would cause.
This ability may be taken more than once, each time it allows you to add ability damage to another of the hollow's natural weapons, or to increase the ability damage of 1 weapon by 1 point. any natural weapon can cause at maximum 3 ability damage
Breath Weapon
level: basic hollow ability.
the hollow gains the ability to breath a burst of energy, ichor or gass that functions like a breath weapon. Choose an energy type for the breath weapon to deal damage with, and either a 15 foot cone or a 30 foot line. the breath weapon deals 2d6 + 1/2 half hollow leve/hitdice d6, and allows a reflex save of dc 10 + 1/2 hollow level + con modifier. a hollow can use it's breathweapon once every 1d4 rounds.
This ability may be taken multiple times. each time either increase the range (15 feet for a cone, 30 feet for a line) or the damage by 1d6.
Burrowing
level: basic hollow ability
exactly as it says on the tin. he hollow gains a burrowing speed equal to 1/2 of it's land speed. this ability may be taken multiple times, each time increasing the speed by an extra 1/2 land speed.
Aquatic
level: basic hollow ability
the hollow is an aquatic creature, equiped with gills, flippers and other such underwater adaptations. the hollow gains water breathing as an extraordinary ability, and gains a swim speed equal to their land speed. this feat may be taken multiple times, each time increasing the hollow's swimming speed by their base land speed.
Change Size:
level: basic hollow ability
Either increase the Hollow’s size category by one step, increasing it's strenght by 4, con by 2 and taking a -2 penalty to dex, or reduce it's size once, increasing it's dexterity by 4 but reducing it's strength by 2. natural weapon damage is unnafected.