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Post by blackestofmages on Sept 26, 2011 8:26:52 GMT -5
because the team is busy (read: lazy ) I'm putting this here - suggest your own hollow abilitites ;D template for suggesting Name: should be obvious Level: Standard, advanced (adjucha+), vasto lorde, or Joyal de el diablos. Prerequisistes: if any sealed: does it work whilst an arrancar is not using their ressurecíón? effect try and guess
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Post by Ava on Sept 26, 2011 14:04:50 GMT -5
Bite me, I'm not lazy, you're the lazy one. Get to work on that skeleton! I'm also dealing with some RL stuff while plotting new shizzle for races, at random.
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Post by Major on Sept 26, 2011 20:05:44 GMT -5
And people think the shikai ability wounding was broken?
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Post by blackestofmages on Sept 27, 2011 2:16:13 GMT -5
aye, that seems a bit obscene to say it's always active. maybe as a joyas de el diablos for you're currently reduced version, and the save protecting againstall the damage. but giving that to any hollow above level 15 is madness I tell you. Madness!
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Post by blackestofmages on Sept 27, 2011 8:16:01 GMT -5
1 guy with this power would do that, and then some, seeing as how standing near him for a minute would cripple nearly anyone in existance. yes, vasto lordes are, backgroundwise, beyound epic. they're also level 15 characters in the system, so can't have "I winz" as their power that ability as a standard vasto lorde ability, and then I'm ditching all other offence, going total defencive and just watching your health and strength trickle away from me being stood vaugley near you you have a minute, two at max, before you're a dessicated husk and I'm dancing on your corpse
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Post by ultima22689 on Sept 27, 2011 11:11:42 GMT -5
So how long does this Presencia la Debilidad persist for? I'm sure it last more than one round, no? That's going to be the kicker right there. At first glance it doesn't sound all that impressive, nice, but not a Joyas De El Diablos ability IMHO. Those abilities literally transform you into something monstrous, overwhelming and just plain dangerous but not quite infallible, for example. You may never be able to do enough damage to kill a high level juggernaut, but there are easier ways to exploit it besides damage, that goes for the others as well, so if you wanted it to be a Diablos ability, I would recommend making it last X amount of rounds and give it a DC , or even multiple DCs, that way, you can really make a outright dangerous, but not quite OP ability.
So let's say it has 3 DCs
DC 1 would be a somewhat low one, not too low since these are about ECL 15 characters at minimum, so let's say DC 20, you beat that you can partially negate said ability which deal X amount of Con damage, so let's say the ability does 10 con damage and I make that DC 20, it you bring that con damage down to say 7, if you beat a higher DC set somewhere between 25-30 then your bring it down to 4, and if you beat the highest DC you can negate it...or something like that, haven't give it much thought, but that was just one idea, IMHO you need to spice it up without making it ZOMG powerful to call it a Joyas De El Diablo ability. I think it's a cool idea however, but it sounds similar to the oppression type.
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Post by blackestofmages on Sept 27, 2011 11:33:16 GMT -5
as stated currently, that ability lasts so long as the holow is a hollow, that was the problem for it - and the advantage over the oppression type is that the damage increases rather than being a flat hit also, don't forget that hollow abilities don't have to differ from zankaputo abilitites (or else we'd have none avaliable ) so it can be simmilar to an oppresion ability. - I'll say this very, very simply; no. no effect should ever be able to strip 7 points of constitution from everyone stood nearby as a passive ability. no matter what level of ability it is. that's effectively saying you have 4 rounds near me, with my base damage already putting you to shame, or else you die from con damage. and the Joyas abilitites are far from ZOMG powerful; they're effective, true, but I feel you're rather overestimating them: one gives fast healing, though 25 points is nothing compared to the 45 you propose anyone standing nearby should loose. juganaught is like a bezerker frenzy except you cana actually die whilst in it etc not kill everyone near without even using an action
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Post by ultima22689 on Sept 27, 2011 11:43:24 GMT -5
Ah I see, I had missed that.
Good point, i'd be lying if I said the hollow abilities are completely original from the Zanpakuto abilities.
Well I was just tossing random numbers about to give a rough idea on how to do the ability. I'm sure i'd be the first nerd raging if that was actually ingame.
True, but most of the abilities stack on top of something else, odds are if i'm going to hyper regeneration, odds are I already have decent to amazing fast healing, same with the Juggernaut DR, but they are far from the end all, be all, but faces shall be smashed with them.
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Post by Ava on Sept 28, 2011 13:22:12 GMT -5
Name: Presencia la Debilidad Level: Joyal de el diablos Prerequisites: Reflection Effect: This is a move action and it lasts until the start of your next turn. Everyone within 30ft of the Hollow must make a Fort save (DC 10 + 1/2 Level + Con modifier) or take 2 Con and 2 Str damage. This includes people who just entered the AoE this turn, even if they move out of the Area of Effect. This ability damage heals faster than normal, 1 point per ten rounds. The Hollow cannot use Deflection or Reflection while this ability is active.
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Post by blackestofmages on Sept 28, 2011 15:35:08 GMT -5
see Ava;s comment, though with the faster restoration I'd put it back to being a vasto lorde ability
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Post by Ava on Sept 28, 2011 17:32:28 GMT -5
Agreed. Vasto Lorde Power #1!
Edit: What's the RP behind the power?
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Post by ultima22689 on Sept 28, 2011 20:41:56 GMT -5
You know, I never thought to actually make Vasto Lorde powers, simply because I had it in my head, that it's the final evolution, so it wouldn't have a suite of powers.
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Post by arrancar0victory on Sept 28, 2011 21:09:29 GMT -5
Thank you for tiding it up. I'm not so good when it comes to making mechanics wholesale. Particular when I have a blocked nose. With extra thanks to Boss-Lady for the final draft
@ava: As for the Roleplay reason, it was supposed to be an extrenalization of the Hollows reitsu. While deflection weakens the 'blast' attack of another enough to turn it aside and reflection basically hits it so it falls back to the origin point, Presencia la Debilidad was meant to to take the internal power that creates those abilities and levy it directly against the opposition.
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Post by Ava on Sept 28, 2011 21:12:26 GMT -5
Too me, that sounds more like stopping the attack before it manages to fire.. rather than weakening their body..
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Post by arrancar0victory on Sept 28, 2011 21:28:21 GMT -5
Stopping an attack that isn't coming yet...seems far more complicated. Plus this is more of a short range option anyway. That doesn't mean we couldn't make another ability that does exactly that, though. It just seems a shame to waste a power, particularly when we've spent a lot of time making it.
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