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Post by blackestofmages on Dec 5, 2011 18:27:49 GMT -5
that too
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Post by blackestofmages on Dec 5, 2011 18:29:36 GMT -5
actually, No I did mean what I first said, since I compared it to prismatic slam bodyslamming, which I don't think I need to explain how broken it is?
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Post by Major on Dec 5, 2011 18:32:58 GMT -5
Summon is so stupid broken...
"Summon dies? Whatever, new summon."
"Summon is destroyed, it can simply be summoned again during your next action."
Thus meaning no loss if you have to resummon.
Worst case you gotta resummon and lose your turn which isn't too big a loss because the summon gets a turn. Best case it is attacking and you are attacking thus doubling your actions.
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Post by blackestofmages on Dec 5, 2011 18:35:12 GMT -5
see, major hit the point perfectly.
summon gives you, for no cost, double actions, as your summon is as strong as you. it gets worse when you combine swarm and blood, if that happens, since it becoes something like 20 con damage a turn in a large area
it's broken beyond belief, and it comes from no-one in the team, and when it's changed it won;t resemble the previous one much.
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Post by Major on Dec 5, 2011 18:37:12 GMT -5
As strong as you? It's immortal due to coming right back. It probably has pretty awesome monster only abilities and more attacks. It's stats are probably as good as yours if not better. And even more...
I remember playing a game where one guy had a fleshwraker summon and he'd roll like 5 attacks, poison, trip, rake, and more in addition to his own actions.
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Post by blackestofmages on Dec 5, 2011 18:41:04 GMT -5
OK, as good as you was a basic thing. we all agree (other than T's player) it's broken and I agreed with you the whole wind though I hope we've made that clear now XD
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turalisj
Lieutenant
Lazy Bastard
Posts: 132
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Post by turalisj on Dec 5, 2011 18:49:13 GMT -5
Well, thankfully, this guy doesn't have a fleshraker summon
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Post by blackestofmages on Dec 5, 2011 18:53:44 GMT -5
still broken, just less though
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Post by Major on Dec 5, 2011 18:54:05 GMT -5
Fair enough, though still pointing out it is a double action permanent free meatshield to summon at will no matter what you do So it is up to you what you do. Constant release really isn't as good as it sounds since SEP cost on shikai is rather low compared to how much you'll have by his level.
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Post by blackestofmages on Dec 5, 2011 18:56:38 GMT -5
though he does also double his chances to spot something by always having the god-wolf
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Post by Major on Dec 5, 2011 18:59:00 GMT -5
Eh, you can keep shikai up almost all day anyways. Personally a penalty for losing it or a cost to resummon it would help a little at least.
I mean it IS a living spirit that is a part of you...
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Post by outlawjt on Dec 5, 2011 23:45:06 GMT -5
I have no problem with the rewording of the Sealed and Unleashed feats (in fact I thought the Unleashed feat desperately needed the correction). I was wondering if it was intended that the new wording of Sealed exclude the Alternate Sealed Form feat from being used, though. Has that feat been done away with in favor of just using Sealed Ability (since it can be used on change form)?
I'm not arguing for any changes here. I just want clarification for a character I am playing (need to know if I need to change one of their feats, basically).
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turalisj
Lieutenant
Lazy Bastard
Posts: 132
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Post by turalisj on Dec 5, 2011 23:47:53 GMT -5
I would need clarification too, for BoM's game.
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Post by blackestofmages on Dec 6, 2011 1:07:57 GMT -5
oh yeah, ASF, forgot that feat whilst updating. will go add that in
TBH, I'm considering making sealed/unleashed an ACF. thoughts?
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Post by outlawjt on Dec 6, 2011 2:02:32 GMT -5
As a player who is using it I say "Awesome! Heck yeah make it a variant/alternate class feature!" As a player who cares greatly about game balance, though, I think it would be better to leave them as feats. The kind of power that eventually comes from this combo shouldn't be attainable without some investment. I think the pair of feats combined with the time spent playing without shikai is the best way to balance it. On the subject, is there a reason the level 10 prereq was removed from Unleashed? Doesn't effect my character either way but I am curious about it.
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